![]() ![]() Other players have pointed out things that don't make much sense such as Tools requiring Wood Planks, and I had addressed these changes in my previous mod, Industry Restored. The third goal was to completely overhaul the complexity of most industries in the game. After extensive testing and iteration, I've come up with these new industries that make for some exciting new gameplay opportunities. I have ensured this mod is reasonably balanced despite its complexity. This mod seamlessly integrates with the experience of the base game, and all new industrial buildings will spawn on map generation in addition to the vanilla industry chains. This is done without overwriting ANY existing assets, so it is nearly 100% compatible with any other industry or cargo demand mod! This mod was created under 3 core concepts Compatibility, Playability and ComplexityĬhanged certain cargo vehicles (**including those added by other mods!!) to automatically support the new cargo types where it makes sense such as boxcars, gondolas, dump trucks, planes, etc. Works very well with Expanded Cargo Demands by FxUK ![]()
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